Create an Account
Forgot your Password?
World of Warcraft
WowRiot
Starcraft 2
Starfeeder
Hellforge
Hellforge
 
Machinima
Myndflame
Left 4 Dead
Left 4 Dead
RazeTheWorld
RazeTheWorld
 
Quake Live
Quake Life
1337pwn
1337pwn
Limit Break
Limit Break
 
Resident Evil
Resident Evil Horror
Gameriot Store
Buy Games!
 
 
 
post stuff
close
New Blog Post
Add a Video
Host an Image
Upload a File
by EvilZim, Level 6
Last updated at July 1, 2009, 2:31 pm
Since the infancy of gaming there has always been a physical product.  Whether it's the floppy disk which some garage programmer made 30 years ago, a cartage for the old N64 or gameboy, or a blue-ray disk for the PS3, there has always been something that you can hold on too.

However, in recent years digital distribution has slowly begun fazing out a physical product.  This method has been largely utilized in recent years over Xbox Live and PSN, but even more so on portable devices such as the iPhone or most recently the PSP Go.
With the promise of OnLive on the horizon it isn't unfeasible that the era of physical video games is drawing to a close.  Gaikai's first public demo revealed today demonstrates that this type of technology is not only very feasible but also easy and inexpensive.  Gaikai works by running a game on a Gaikai server which you then stream in real time using a browser in amazing quality.  I honestly didn't believe what they were doing was feasible until I saw it.  I recommend you take a look at the video and register for Gaikai, I for one want to support them in anyway I can.
     
1 comment
wobegon
wobegon Jul 2, 2009 at 2:58 pm
None
None
+1 votes
None

Totally agree.  The success of the iPhone/iPod touch/App Store have clearly demonstrated that physical games are not only unnecessary, but their associated costs (which then make a publisher mandatory) negatively impact developers (large and small) and consumers (who have trouble affording them, which then affects developers).

Sony obviously realized the PSP's days were numbered if they didn't drop the UMD albatross in favor of digital distribution and I can't imagine Nintendo launching a new portable system with yet another type of cartridge.  When both of those mobile, download-only consoles launch, the next logical step is for next gen home consoles to do the same whenever they're released (late 2011-2013, perhaps?).

If Apple's smart, they'll open up the Apple TV to third party software the same way they did for the iPhone, in addition to upping its specs and partnering with Netflix and/or Hulu for subscription and/or ad-supported content, respectively.  Bundle in an iPod touch controller (or a pointer remote, which turned up in a fairly recent patent filing) and you've got the fabled Apple game console.

blog vitals
Insights, ideas, rants, raves and other anonymous talks...
No Subscribers
comments1    Likes: 1    July 1, 2009, 2:31 pm
comments8    Likes: 0    April 15, 2008, 12:20 am
comments10    Likes: 0    March 18, 2008, 1:59 am
comments7    Likes: 0    February 26, 2008, 10:13 am
Started February 22, 2008
5 Total Entries
THE SPOTLIGHT
iNXES XBOX Live Friends: The New Experience goes M…
1 of 3
Copyright ©2007-2009 GameRiot All Rights Reserved.